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Art Director

Prism Studio · Design · Lead · 21d ago

✓

Open to candidates across Europe.

EuropeUnreal EngineMayaSubstance PainterGame Art

Applies on the original listing · via Himalayas

Who can apply

Read straight from the listing, so you know before you spend time on it.

Europe

Open to candidates across Europe.

“Remote (Europe)”

Prism Studio is based in Malta with a distributed team working remotely.

Async-first
The listing doesn't promise async-first working.
Contractor / B2B
No mention of hiring international contractors or invoicing.
Global stipend
No home office or equipment budget mentioned.
Annual retreat
No company-paid get-togethers mentioned.

Read from the listing automatically. Always confirm the details with the company before you accept an offer.

About the role

As Art Director for Heptic Arena, you will own the artistic vision and asset production from concept to release-ready assets across characters, species design, arena environments, weapons, and UI/UX. Working closely with creative and technical leadership, this hands-on leadership role involves directing an art team, establishing 3D art pipelines in Unreal Engine, and maintaining visual consistency across a live PvPvE arena shooter.

What you'll do

  • Own the art direction across environment art, character/species art, animation, modelling, rigging, texturing, shaders, concept art, 2D, and UI/UX.
  • Maintain a cohesive visual language and species roster as the game evolves through Early Access and post-launch live updates.
  • Partner with creative and technical leadership to seamlessly integrate art with gameplay design.
  • Build and maintain 3D art pipelines in Unreal Engine, optimizing workflows for live-service content releases.
  • Track progress and milestones using Jira and Confluence, providing regular feedback to art team members.

What you bring

  • Bachelor's degree in Art, Design, or a closely related discipline, paired with substantial production experience.
  • Minimum of seven years of professional game development experience from pre-production through live operations.
  • Hands-on experience delivering stylized games relying on hand-painted textures.
  • At least one shipped AA or AAA title under your direction or direct contribution.
  • Proficiency in Maya and Substance Painter alongside a comprehensive art portfolio.
  • Strong management and communication skills within agile production frameworks, ideally with distributed teams.

About Prism Studio

Prism Studio is a Malta-based independent game studio creating player-first experiences with bold ideas and cutting-edge design. Their current project is Heptic Arena, a PvPvE showdown shooter built in Unreal Engine.

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